inFamous 2: "
Karmageddon.
I come to you today as a man who has killed many, many street performers.
I can't even pretend to be ashamed of this. In fact, after I've concluded this 'article', I'm probably going to wade back in and finish off a few more. Can you blame me? It's great to see trust fund percussionists winging through the air, launched from those stupid plastic drum kits, and it's a pleasure to knock human statues off their wonky-apple-box perches.
Most of all, it just feels right to blast the saxophone from a jazzman's wretched saxophone-caressing hands. The only problem, actually, is that inFamous 2's developer Sucker Punch awards evil, rather than good, karma points for doing all this. Hopefully that will be fixed with a patch.
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